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Fireball Island: The Curse of Vul-Kar – Spider Springs
Uitgever: Restoration Games
Boardgamegeek Score: 7.33 (298 votes)
Boardgamegeek Rank: Not Ranked
EAN: 857476008074
Link naar Boardgamegeek: Klik hier
Boardgamegeek Score: 7.33 (298 votes)
Boardgamegeek Rank: Not Ranked
EAN: 857476008074
Link naar Boardgamegeek: Klik hier
Beschikbaarheid:
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Prijs:
44,50€
Bij een bestelling van 100€ betaalt u:
40.05 €
Eigenschappen | ||
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Aantal Spelers | 2:3:4 |
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Leeftijd | 7 |
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Speelduur | 45 |
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Jaar van eerste uitgave | 2019 |
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Type | Uitbreiding |
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Taal | Engels |
Geavanceerd zoeken | ||
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Spelmechanisme | Actiepunten toewijzen:Area Movement:Oppikken en leveren:Geluk beproeven:Sets verzamelen:Take That:Geprogrammeerde acties |
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Auteur | Rob Daviau |
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Categorie | Avontuur:Actie/Behendigheid:Reizen |
Fireball Island just got a whole lot bigger. There's just one problem: It's covered with spiders, and they have a nasty habit of "popping up" all over the place. Use the caves to get to the peninsula. Navigate the chasm to scoop up valuable spider eggs. Stop for a snapshot on the scenic bridge. But watch out! When Vul-Kar starts rumbling, the spiders start jumping!
This expansion adds a new location to explore, a new kind of treasure to collect and a new hazard: spiders! Spiders are worth negative points at the end of the game. In the center of the chasm is a spring-loaded "spider launcher". Marbles can trigger the launcher, sending spiders around the chasm or into a crevasse, where they can make their way onto the main island. You'll even send spiders through Vul-Kar with the new Arachnoclysm action card. It even offers a new way to get off the island via a secret submarine.